World of Warcraft New 1.10 Armor Sets

Blizzard has made known for quite some time that they will be releasing new armor sets consisting of rare(blue) and epic(purple) items for more casual players who do not have the time or just unwilling to venture into more hardcore 20 and 40 man dungeons such as Molten Core. These items can only be attained by trading in individual pieces of a classes’ blue sets and only through a quest. Warlocks with Dreadmist for example can turn their items in for their Deathmist set.

One of the players in my guild has managed to get stats and set bonuses for the new set.

Hunter

  • Beastmaster’s Cap – 314 Armor, 22 Agility, 21 Stamina, 12 Intellect, 1% crit, 3% pet hp increase
  • Beastmaster’s Mantle – 286 Armor, 12 Agility, 18 Stamina, 10 Intellect
  • Beastmaster’s Tunic – 387 Armor, 25 Agility, 16 Stamina, 13 Intellect, 10% Pet armor, 1% chance to get a critical strike
  • Beastmaster’s Belt – 214 Armor, 16 Agility, 16 Stamina, 10 Intellect
  • Beastmaster’s Bindings – 167 Armor, 16 Agility, 7 Stamina, 5 Intellect
  • Beastmaster’s Gloves – 223 Armor, 14 Agility, 12 Stamina, 10 Intellect, 2% pet crit
  • Beastmaster’s Pants – 339 Armor, 28 Agility, 14 Stamina, 9 Intellect
  • Beastmaster’s Boots – 266 Armor, 24 Agility, 9 Stamina, 3% Pet Damage

Set Bonuses:
(2) +8 all Resistances
(4) Range hit have a chance to recover 200mp
(6) +40 attack power
(8) +200 Armor

Mage

  • Sorcerer’s Crown – 75 Armor, 16 Stamina, 25 Intellect, 14 Spirit, 11 Damage/Healing, 1% Crit
  • Sorcerer’s Mantle – 69 Armor, 11 Stamina, 17 Intellect, 7 Spirit, 9 Damage/Healing
  • Sorcerer’s Robes – 93 Armor, 14 Stamina, 25 Intellect, 9 Spirit, +9 Damage/Healing, -20 Enemy Resists
  • Sorcerer’s Belt – 52 Armor, 12 Stamina, 14 Intellect, 7 Spirit, +14 Damage/Healing
  • Sorcerer’s Bindings – 40 Armor, 8 Stamina, 12 Intellect, 5 Spirit, +8 Damage/Healing
  • Sorcerer’s Gloves – 54 Armor, 12 Stamina, 14 Intellect, 10 Spirit, +14 Damage/Healing, 1% Crit
  • Sorcerer’s Leggings – 81 Armor, 17 Stamina, 22 Intellect, 10 Spirit, +16 Damage/Healing
  • Sorcerer’s Boots – 64 Armor, 14 Stamina, 16 Intellect, 10 Spirit, +21 Damage/Healing

Set Bonuses:
(2) Set: +8 All Resistances.
(4) Set: When struck in combat has a chance of freezing the attacker in place for 3 sec.
(6) Set: Increases damage and healing done by magical spells and effects by up to 23.
(8) Set: +200 Armor.

Paladin

  • Soulforge Helmet (Epic) – 556 Armor, 16 Strength, 17 Stamina, 17 Intellect, 12 Spirit, +damage/healing by up to 14, Improves your chance to get a critical strike with spells by 1%.
  • Soulforge Spaulders (Rare) – 507 Armor, 10 Strength, 11 Stamina, 11 Intellect, +damage/healing by up to 12, Restores 4 mana per 5 seconds.
  • Soulforge Breastplate (Epic) – 684 Armor, 16 Strength, 17 Stamina, 17 Intellect, 12 Spirit, +damage/healing by up to 14, Improves your chance to get a critical strike by 1%.
  • Soulforge Legplates (Rare) – 601 Armor, 16 Strength, 17 Stamina, 17 Intellect, 10 Spirit, +damage/healing by up to 11.
  • Soulforge Boots (Epic) – 470 Armor, 12 Strength, 13 Strength, 12 Intellect, 10 Spirit, +damage/healing by up to 12, Restores 4 mana per 5 seconds.
  • Soulforge Gauntlets (Epic) – 393 Armor, 14 Strength, 12 Stamina, 10 Intellect, +damage/healing by up to 11, +1% melee crit chance
  • Soulforge Bracers (Rare) – 296 Armor, 9 Strength, 10 Stamina, 9 Intellect, +damage/healing by up to 8
  • Soulforge Belt (Rare) – 380 Armor, 10 Strength, 11 Stamina, 11 Intellect, +damage/healing by up to 12, Restores 4 mana per 5 seconds.

Set Bonus:
2/8: +8 all resistances
4/8: chance on melee attack to get +damage/healing by up to 95 for 10 seconds
6/8: +40 AP
8/8 +200 Armor

Rogue

  • Darkmantle Cap – 150 Armor, +13 Strength, +26 Agility, +18 Stamina, +1% crit
  • Darkmantle Spaulders – 136 Armor, +24 Agility, +10 Stamina
  • Darkmantle Tunic – 185 Armor, +31 Agility, +15 Stamina, +2% hit
  • Darkmantle Belt – 102 Armor, +10 Strength, +17 Agility, +13 Stamina
  • Darkmantle Bracers – 79 Armor, +7 Strength, +15 Agility, +7 Stamina
  • Darkmantle Gloves – 108 Armor, +12 Strength, +22 Agility, +9 Stamina
  • Darkmantle Pants – 160 Armor, +15 Strength, +25 Agility, +15 Stamina
  • Darkmantle Boots – 127 Armor, +24 Agility, +10 Stamina, Increases your effective stealth level.

Set Bonuses:
(2) Set: +8 All Resistances.
(4) Set: Chance on melee attack to restore 35 energy.
(6) Set: +40 Attack Power.
( Set: +200 Armor.

Priest

  • Head – 16sta 25int +11 damage & healing; Restores 6 mana per 5 sec; 1%crit [epic]
  • Shoulder – 12sta 13int 12spi +12 damage & healing
  • Chest – 21sta 22int 12spi +14 damage & healing; Restores 6 mana per 5 sec [epic]
  • Waist – 12sta 13int 12spi +12 damage & healing
  • Wrist – 8sta 8int 8spi +9 damage & healing; Restores 2 mana per 5 sec
  • Hand – 14sta 15int 12spi +11 damage & healing [epic]
  • Legs – 17sta 17int +16 damage & healing; Restores 6 mana per 5 sec
  • Feet – 12sta 13int 12spi +12 damage & healing; Restores 7 mana per 5 sec [epic]

Set Bonuses:
2set: +8 all resists
4set: chance of 350 damage absorbing shield when struck
6set: +23mag
8set: +200 armor

Warrior

  • Helm of Heroism – 556 Armor, 18 Strength, 32 Stamina, Improves your chance to hit by 1%.
  • Bracers of Heroism – 296 Armor, 9 Strength, 5 Agility, 14 Stamina, Increased Defense +3
  • Belt of Heroism – 380 Armor, 15 Strength, 9 Agility, 12 Stamina, Increased Defense +7
  • Gauntlets of Heroism – 393 Armor, 18 Strength, 12 Stamina, Improves your chance to get a critical strike by 1%.
  • Legplates of Heroism – 601 Armor, 25 Strength, 11 Agility, 16 Stamina, Increased Defense + 5
  • Spaulders of Heroism – 507 Armor, 12 Strength, 12 Agility, 18 Stamina
  • Boots of Heroism – 470 Armor, 20 Strength, 20 Stamina, Improves your chance to hit by 1%.
  • Breastplate of Heroism – 684 Armor, 21 Strength, 13 Agility, 26 Stamina, Improves your chance to hit by 1%.

Set Bonuses:
(2) Set: +8 All Resistances.
(4) Set: Chance on melee attack to heal you for 88 to 132.
(6) Set: +40 Attack Power.
(8) Set: +200 Armor.

Warlock

  • Deathmist Mask (head, purple) – 75 armor, +24 Stam, +24 Int, up to +16 to damage and healing from spells and effects, 1% chance to crit with spells
  • Deathmist Mantle (shoulder, blue) – 69 armor, +16 Stam, +16 Int, up to +12 to damage and healing from spells and effects
  • Deathmist Robe (chest, purple) – 93 armor, +27 Stam, +22 Int, up to +12 to damage and healing from spells and effects, 1% chance to crit with spells
  • Deathmist Belt (waist, blue) – 52 armor, +16 Stam, +16 Int, up to +12 to damage and healing from spells and effects.
  • Deathmist Bracer (wrist, blue) – 40 armor, +12 Stam, +12 Int, up to +8 to damage and healing from spells and effects.
  • Deathmist Wraps (hands, purple) – 54 armor, +15 Stam, +12 Int, +1% chance to crit with spells
  • Deathmist Leggings (legs, blue) – 81 armor, +22 Stam, +21 Int, up to +16 to damage and healing from spells and effects.
  • Deathmist Sandals (feet, purple) – 64 armor, +24 Stam, +14 Int, up to +12 to damage and healing from spells and effects.

Set Bonuses:
(2) set: +8 all resists
(4) set: chance on hit to fear enemy for 2 seconds
(6) set: +23to damage and healing from spells and effects
(8) set: +200 armor

I haven’t found these stats or names on any Blizzard site so all of this is unofficial for now and incomplete. Good shit though if these are all indeed real. Kinda lame to see you only get +8 resist for the whole set considering the amount of resistances most high end instances require. I’m guessing Blizzard is thinking that casual players will stay casual and forgetting that people who do raid high level instances might want to use these (ie: most who have just started raiding).

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